The Chinese sci-fi adventure film The Wandering Earth 2 that released on the first day of the Lunar New Year 2023, got a box office of over 200 million yuan ($29 million) on the first day of release, which has broken the box office record of “the first day of sci-fi films in China in the past three years”.
The film was simultaneously screened in 8 countries including the United States, Canada, the United Kingdom, Ireland, Australia, New Zealand, Malaysia, and Singapore, and it will be screened in multiple countries and regions like Indonesia, the Middle East, Africa, Russia, Germany and South Korea from February to June.
As the largest Chinese film released since 2021 and covering the most mainstream theaters in North America, the average single-screen box office on the first day of the film's release was US$3,942, ranking first in North America's single-day single-screen box office, surpassing "Avatar 2" (average box office per screen in a single day is US$1,585), the box office champion of Chinese-language films in North America on the premiere day in the past 15 years.
As of press time, the film has been released for 18 days, and the box office has exceeded 3.4 billion yuan. From the release of the film to the present, topics related to The Wandering Earth 2 have been on the hot search lists of major social media platforms. New details of the film, stories behind the scenes, and production techniques are discovered or shared every day. Therefore, XRender has sorted out some film-related content, some content that can still shock people even after watching the film, and would like to share it with you.
| The Huge Team
In order to make the film's sci-fi content more convincing, the "Wandering Earth 2" development team specially invited 20 scientific consultants to jointly write a world view of more than 100,000 words.
In order to restore the scene realistically, here are a series of number shared by the production team: 10 setting workshops, 17 filming studios, 102 main sci-fi scenes, filmed over 300 days, over 800 visual effects shots, 1189 permanent staff on standby, 5310 concept drawings, 9,989 storyboard drawings, a setting area of more than 900,000 square meters, etc. How big is the production team involved in the film, how many people are there, and how wide the field is involved, the audience can also get a glimpse from the final employee list while watching the film.
| The Massive VFX
In addition to the massive visual effects of the grand scene like other sci-fi works, the film also involves the rejuvenation and aging VFX of CG processing for the characters.
Since the content of Wandering Earth 2 is set as the prequel of Wandering Earth 1, the time span in the plot is several decades, the appearance changes of the characters in the movie at different time periods are also very obvious.
It is difficult to restore the characters to a high degree by physical makeup alone changes in facial features, and in order to achieve the ideal visual effect, the production team used CG technology to produce and match all aspects of bones, muscles, and skin.
| The Stunning Props
The various scene props that the producer revealed one after another after the film was released, can also be said to greatly satisfy fans of science fiction and military affairs.
The Wandering Earth 2 used a lot of physical shooting, and there were many breakthroughs in technology. The "MOSS" in the film, the front-end smart camera of the space elevator base and other equipment, a total of 423 products of 45 SKUs were selected to "star" to form the Internet of the human world. All these are all provided by the smart IoT company, Uniview Technology.
XCMG has tailor-made many driving, operable and deformable UEG Earth United Government machinery and equipment for the crew with complete sets of equipment support solutions such as lifting, earthwork, road, high-altitude, sanitation, safety and emergency rescue, and has become a The "special actor" of the film.
Furthermore, the producer has also achieved the ultimate in the integration of IP and peripheral products.
In addition, at the same time as the film was released, a series of film-derived peripheral crowdfunding products jointly launched by the official and 52TOYS and XCMG, namely: multifunctional all-terrain transport robot dog Benben, artificial intelligence MOSS and digital life card, are also very popular.
These peripheral products are also including highlights in terms of craftsmanship: Benben restores the body painting to realize all the movable structures of Benben in the film; artificial intelligence MOSS designed the luminous internal structure to restore the luminous effect in the film; the digital life card optimizes the circuit board patch to try to get as close as possible to the actual color and sense of color in the film. It is these innovative technologies and "sci-fi" equipment that actually exist that shape the realism of the movie and make the IP more alive.
We have also gathered some of the some film-related concept designs shared by the creators and officials, enjoy.
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